I Solo Built a 3D Open World Game on Unity3D & Launched on Steam + sold in 26 countries

$75.00

In 2017, I solo-built a 3D open-world adventure game using the Unity 3D game engine and launched it, making it available for PC, Mac, and Linux, despite having no prior game-building experience.

  • December 2025
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Description

I spent several thousand hours building it, used my previous knowledge of organization, and tackled this insanely complex project.  I was invited to sit on a panel at an eSports convention to discuss my built experience. I spoke to a developer group about how I managed to complete the project with no prior experience with game engines.  The game was sold in 26 countries, and I learned how to utilize the Steam platform to upload and manage my build after its release.  Marketing the game was also strategic, and I’ll go over what I did, what worked, and what didn’t.

Game Engine Used: Unity 3D
Platform I launched on: Steam

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