In 2017, I solo-built a 3D open-world adventure game using the Unity 3D game engine and launched it, making it available for PC, Mac, and Linux, despite having no prior game-building experience.
I Solo Built a 3D Open World Game on Unity3D & Launched on Steam + sold in 26 countries
$75.00
Description
I spent several thousand hours building it, used my previous knowledge of organization, and tackled this insanely complex project. I was invited to sit on a panel at an eSports convention to discuss my built experience. I spoke to a developer group about how I managed to complete the project with no prior experience with game engines. The game was sold in 26 countries, and I learned how to utilize the Steam platform to upload and manage my build after its release. Marketing the game was also strategic, and I’ll go over what I did, what worked, and what didn’t.
Game Engine Used: Unity 3D
Platform I launched on: Steam
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